Thank you for playing BATTLETECH! We appreciate your patience and support as our team works to quickly investigate and address reported issues with the game.Release 1.0.1 is now available on the public_beta branch on Steam and GOG. If you are experiencing any of the issues listed in the Release Notes below, we recommend opting in to the public_beta branch at this time. If you are experiencing any issues running the game that aren’t listed below, or if updating to public_beta does not address your issue, please contact Paradox Support here: https://support.paradoxplaza.com
We expect to advance the default BATTLETECH branch to Release 1.0.1 early next week.
Switching to the public_beta branch (Steam):
In the left column games list of your Steam library, right-click BATTLETECH.
Select Properties
Click on the tab labelled BETAS
In the dropdown menu, select public_beta (Note: if you do not see this available, you may need to restart Steam and/or wait a few minutes.)
Click the CLOSE button
BATTLETECH should start updating automatically
When the update has completed, right-click BATTLETECH again, select Properties, and open the LOCAL FILES tab.
Click the VERIFY INTEGRITY OF GAME FILES button.
When this completes, restart Steam and then launch the game.
If you don’t see the “public_beta” branch available, please exit the Steam client and relaunch.
IMPORTANT: If you switch to the public_beta branch, please note that when playing Multiplayer Skirmish, you will only be able to play against other players on the public_beta branch. The Lobby browser does not currently denote which players are on the public_beta branch and which are not (but will in future releases.) If you switch to the public_beta branch and then want to create a multiplayer lobby, please add [BETA] to the front of your Lobby name.
Release 1.0.1 Notes, 4/27/2018
Trial fix aimed at improving video player stability for some users experiencing video playback issues and crashes. (Windows: Switching from Media Foundation to DirectShow API with AVP Pro. Including additional filters for compatibility.)
Trial fix for an issue where save games could sometimes fail to appear upon re-launching the game.
We now immediately apply changes to the windowed mode and fullscreen monitor selection settings.
Added the ability to change the Callsign associated with your multiplayer profile.
Fixed issues with the Vsync setting sometimes not applying correctly.
Setting Vsync to be ON by default.
Fixed an issue where redeeming a valid unlock code could cause a long loading screen.
Fixed an issue where ‘Mech model variants unlocked using an access code could be seen clipping through other Argo UI screens, after selecting the unlocked ‘Mech in the Mech Bay.
Fixed minor graphical issues with the pre-order Shadow Hawk Umbra skin.
Fixed an issue where enemy AI could sometimes act slowly during Defend Base contracts.
Improved loading sequence stability when alt-tabbed.